CS2 Movement Guide: Bhop & Sub-tick Differences
Published: 2026-03-04 · 6 min read · Gameplay
Counter-Strafing 🛑
It's distinct in CS2. You stop slightly sharper, but visual feedback might lag behind slightly due to animations. Trust your muscle memory, not your eyes.
Bunnyhopping 🐇
Consistent bhops are harder in CS2 due to the variable tick timing. Use sv_autobunnyhopping 1 only on practice servers. In competitive, hitting 3+ hops is rare RNG.