CS2 Movement Guide: Bhop & Sub-tick Differences

Published: 2026-03-04 · 6 min read · Gameplay

Counter-Strafing 🛑

It's distinct in CS2. You stop slightly sharper, but visual feedback might lag behind slightly due to animations. Trust your muscle memory, not your eyes.

Bunnyhopping 🐇

Consistent bhops are harder in CS2 due to the variable tick timing. Use sv_autobunnyhopping 1 only on practice servers. In competitive, hitting 3+ hops is rare RNG.

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